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Displaying 127 results:

Entity br en-US
Entity # all locales browser • browser • aboutUnloads.ftl
about-unloads-column-memory
br
Memor
en-US
Memory
Entity # all locales browser • browser • aboutUnloads.ftl
about-unloads-column-memory.title
br
Implij memor an ivinell
en-US
Tab’s estimated memory usage
Entity # all locales browser • browser • aboutUnloads.ftl
about-unloads-memory-in-mb
br
{ NUMBER($mem, maxFractionalUnits: 2) } MB
en-US
{ NUMBER($mem, maxFractionalUnits: 2) } MB
Entity # all locales browser • browser • aboutUnloads.ftl
about-unloads-memory-in-mb-tooltip.title
br
{ NUMBER($mem, maxFractionalUnits: 2) } MB
en-US
{ NUMBER($mem, maxFractionalUnits: 2) } MB
Entity # all locales devtools • client • memory.properties
aggregate.mb
br
%S MB
en-US
%S MB
Entity # all locales devtools • client • memory.properties
censusDisplays.allocationStack.tooltip
br
Group items by the JavaScript stack recorded when the object was allocated
en-US
Group items by the JavaScript stack recorded when the object was allocated
Entity # all locales devtools • client • memory.properties
censusDisplays.coarseType.tooltip
br
Group items by their type
en-US
Group items by their type
Entity # all locales devtools • client • memory.properties
censusDisplays.invertedAllocationStack.tooltip
br
Group items by the inverted JavaScript call stack recorded when the object was created
en-US
Group items by the inverted JavaScript call stack recorded when the object was created
Entity # all locales devtools • client • memory.properties
checkbox.recordAllocationStacks
br
Record call stacks
en-US
Record call stacks
Entity # all locales devtools • client • memory.properties
checkbox.recordAllocationStacks.tooltip
br
Toggle the recording of the call stack of when an object was allocated. Subsequent snapshots will be able to group and label objects by call stacks, but only with those objects created after toggling this option. Recording call stacks has a performance overhead.
en-US
Toggle the recording of the call stack of when an object was allocated. Subsequent snapshots will be able to group and label objects by call stacks, but only with those objects created after toggling this option. Recording call stacks has a performance overhead.
Entity # all locales devtools • client • memory.properties
clear-snapshots.tooltip
br
Delete all snapshots
en-US
Delete all snapshots
Entity # all locales devtools • client • memory.properties
diff-snapshots.tooltip
br
Compare snapshots
en-US
Compare snapshots
Entity # all locales devtools • client • memory.properties
diffing.baseline
br
Baseline
en-US
Baseline
Entity # all locales devtools • client • memory.properties
diffing.comparison
br
Comparison
en-US
Comparison
Entity # all locales devtools • client • memory.properties
diffing.prompt.selectBaseline
br
Select the baseline snapshot
en-US
Select the baseline snapshot
Entity # all locales devtools • client • memory.properties
diffing.prompt.selectComparison
br
Select the snapshot to compare to the baseline
en-US
Select the snapshot to compare to the baseline
Entity # all locales devtools • client • memory.properties
diffing.state.error
br
Error
en-US
Error
Entity # all locales devtools • client • memory.properties
diffing.state.error.full
br
There was an error while comparing snapshots.
en-US
There was an error while comparing snapshots.
Entity # all locales devtools • client • memory.properties
diffing.state.selecting
br
Select two snapshots to compare
en-US
Select two snapshots to compare
Entity # all locales devtools • client • memory.properties
diffing.state.selecting.full
br
Select two snapshots to compare
en-US
Select two snapshots to compare
Entity # all locales devtools • client • memory.properties
diffing.state.taking-diff
br
Computing difference
en-US
Computing difference
Entity # all locales devtools • client • memory.properties
diffing.state.taking-diff.full
br
Computing difference
en-US
Computing difference
Entity # all locales devtools • client • memory.properties
dominatorTree.state.computing
br
Generating dominators report
en-US
Generating dominators report
Entity # all locales devtools • client • memory.properties
dominatorTree.state.computing.full
br
Generating dominators report
en-US
Generating dominators report
Entity # all locales devtools • client • memory.properties
dominatorTree.state.error
br
Error
en-US
Error
Entity # all locales devtools • client • memory.properties
dominatorTree.state.error.full
br
There was an error while processing the dominator tree
en-US
There was an error while processing the dominator tree
Entity # all locales devtools • client • memory.properties
dominatorTree.state.fetching
br
Computing sizes
en-US
Computing sizes
Entity # all locales devtools • client • memory.properties
dominatorTree.state.fetching.full
br
Computing dominator’s retained sizes
en-US
Computing dominator’s retained sizes
Entity # all locales devtools • client • memory.properties
dominatorTree.state.incrementalFetching
br
Fetching
en-US
Fetching
Entity # all locales devtools • client • memory.properties
dominatorTree.state.incrementalFetching.full
br
Fetching more
en-US
Fetching more
Entity # all locales devtools • client • memory.properties
dominatorTreeDisplays.allocationStack.tooltip
br
Label objects by the JavaScript stack recorded when it was allocated
en-US
Label objects by the JavaScript stack recorded when it was allocated
Entity # all locales devtools • client • memory.properties
dominatorTreeDisplays.coarseType.tooltip
br
Label objects by the broad categories they fit in
en-US
Label objects by the broad categories they fit in
Entity # all locales devtools • client • memory.properties
dominatortree.field.label
br
Dominator
en-US
Dominator
Entity # all locales devtools • client • memory.properties
dominatortree.field.label.tooltip
br
The label for an object in memory
en-US
The label for an object in memory
Entity # all locales devtools • client • memory.properties
filter.placeholder
br
Filtre
en-US
Filter
Entity # all locales devtools • client • memory.properties
filter.tooltip
br
Filter the contents of the snapshot
en-US
Filter the contents of the snapshot
Entity # all locales devtools • client • memory.properties
heapview.empty
br
Empty.
en-US
Empty.
Entity # all locales devtools • client • memory.properties
heapview.field.bytes
br
Bytes
en-US
Bytes
Entity # all locales devtools • client • memory.properties
heapview.field.bytes.tooltip
br
The number of bytes taken up by this group, excluding subgroups
en-US
The number of bytes taken up by this group, excluding subgroups
Entity # all locales devtools • client • memory.properties
heapview.field.count
br
Count
en-US
Count
Entity # all locales devtools • client • memory.properties
heapview.field.count.tooltip
br
The number of reachable objects in this group, excluding subgroups
en-US
The number of reachable objects in this group, excluding subgroups
Entity # all locales devtools • client • memory.properties
heapview.field.name
br
Group
en-US
Group
Entity # all locales devtools • client • memory.properties
heapview.field.name.tooltip
br
The name of this group
en-US
The name of this group
Entity # all locales devtools • client • memory.properties
heapview.field.retainedSize
br
Retained Size (Bytes)
en-US
Retained Size (Bytes)
Entity # all locales devtools • client • memory.properties
heapview.field.retainedSize.tooltip
br
The sum of the size of the object itself, and the sizes of all the other objects kept alive by it
en-US
The sum of the size of the object itself, and the sizes of all the other objects kept alive by it
Entity # all locales devtools • client • memory.properties
heapview.field.shallowSize
br
Shallow Size (Bytes)
en-US
Shallow Size (Bytes)
Entity # all locales devtools • client • memory.properties
heapview.field.shallowSize.tooltip
br
The size of the object itself
en-US
The size of the object itself
Entity # all locales devtools • client • memory.properties
heapview.field.totalbytes
br
Total Bytes
en-US
Total Bytes
Entity # all locales devtools • client • memory.properties
heapview.field.totalbytes.tooltip
br
The number of bytes consumed by this group, including subgroups
en-US
The number of bytes taken up by this group, including subgroups
Entity # all locales devtools • client • memory.properties
heapview.field.totalcount
br
Total Count
en-US
Total Count
Entity # all locales devtools • client • memory.properties
heapview.field.totalcount.tooltip
br
The number of reachable objects in this group, including subgroups
en-US
The number of reachable objects in this group, including subgroups
Entity # all locales devtools • client • memory.properties
heapview.no-difference
br
No difference between the baseline and comparison.
en-US
No difference between the baseline and comparison.
Entity # all locales devtools • client • memory.properties
heapview.noAllocationStacks
br
No call stacks found. Record call stacks before taking a snapshot.
en-US
No call stacks found. Record call stacks before taking a snapshot.
Entity # all locales devtools • client • memory.properties
heapview.none-match
br
No matches.
en-US
No matches.
Entity # all locales devtools • client • memory.properties
import-snapshot
br
Import
en-US
Import
Entity # all locales devtools • client • memory.properties
individuals.field.node
br
Node
en-US
Node
Entity # all locales devtools • client • memory.properties
individuals.field.node.tooltip
br
The individual node in the snapshot
en-US
The individual node in the snapshot
Entity # all locales devtools • client • memory.properties
individuals.state.error
br
Error
en-US
Error
Entity # all locales devtools • client • memory.properties
individuals.state.error.full
br
There was an error while fetching individuals in the group
en-US
There was an error while fetching individuals in the group
Entity # all locales devtools • client • memory.properties
individuals.state.fetching
br
Fetching
en-US
Fetching
Entity # all locales devtools • client • memory.properties
individuals.state.fetching.full
br
Fetching individuals in group
en-US
Fetching individuals in group
Entity # all locales devtools • client • memory.properties
shortest-paths.header
br
Retaining Paths (from Garbage Collector Roots)
en-US
Retaining Paths (from Garbage Collector Roots)
Entity # all locales devtools • client • memory.properties
shortest-paths.select-node
br
Select an item to view its retaining paths
en-US
Select an item to view its retaining paths
Entity # all locales devtools • client • memory.properties
snapshot-title.loading
br
Processing
en-US
Processing
Entity # all locales devtools • client • memory.properties
snapshot.io.delete
br
Delete
en-US
Delete
Entity # all locales devtools • client • memory.properties
snapshot.io.filter
br
Firefox Snapshots
en-US
Firefox Snapshots
Entity # all locales devtools • client • memory.properties
snapshot.io.import.window
br
Import Snapshot
en-US
Import Snapshot
Entity # all locales devtools • client • memory.properties
snapshot.io.save
br
Enrollañ
en-US
Save
Entity # all locales devtools • client • memory.properties
snapshot.io.save.window
br
Save Snapshot
en-US
Save Snapshot
Entity # all locales devtools • client • memory.properties
snapshot.state.error
br
Error
en-US
Error
Entity # all locales devtools • client • memory.properties
snapshot.state.error.full
br
There was an error processing this snapshot.
en-US
There was an error processing this snapshot.
Entity # all locales devtools • client • memory.properties
snapshot.state.importing
br
Importing snapshot
en-US
Importing snapshot
Entity # all locales devtools • client • memory.properties
snapshot.state.reading
br
Reading snapshot
en-US
Reading snapshot
Entity # all locales devtools • client • memory.properties
snapshot.state.reading.full
br
Reading snapshot
en-US
Reading snapshot
Entity # all locales devtools • client • memory.properties
snapshot.state.saving
br
Saving snapshot
en-US
Saving snapshot
Entity # all locales devtools • client • memory.properties
snapshot.state.saving-census
br
Saving report
en-US
Saving report
Entity # all locales devtools • client • memory.properties
snapshot.state.saving-census.full
br
Generating aggregate report
en-US
Generating aggregate report
Entity # all locales devtools • client • memory.properties
snapshot.state.saving-tree-map
br
Saving tree map
en-US
Saving tree map
Entity # all locales devtools • client • memory.properties
snapshot.state.saving-tree-map.full
br
Saving tree map
en-US
Saving tree map
Entity # all locales devtools • client • memory.properties
snapshot.state.saving.full
br
Saving snapshot
en-US
Saving snapshot
Entity # all locales devtools • client • memory.properties
take-snapshot
br
Take snapshot
en-US
Take snapshot
Entity # all locales devtools • client • memory.properties
toolbar.displayBy
br
Group by:
en-US
Group by:
Entity # all locales devtools • client • memory.properties
toolbar.displayBy.tooltip
br
Change how objects are grouped
en-US
Change how objects are grouped
Entity # all locales devtools • client • memory.properties
toolbar.labelBy
br
Label by:
en-US
Label by:
Entity # all locales devtools • client • memory.properties
toolbar.labelBy.tooltip
br
Change how objects are labeled
en-US
Change how objects are labeled
Entity # all locales devtools • client • memory.properties
toolbar.pop-view
br
en-US
Entity # all locales devtools • client • memory.properties
toolbar.pop-view.label
br
Go back to aggregates
en-US
Go back to aggregates
Entity # all locales devtools • client • memory.properties
toolbar.view
br
View:
en-US
View:
Entity # all locales devtools • client • memory.properties
toolbar.view.census
br
Aggregate
en-US
Aggregate
Entity # all locales devtools • client • memory.properties
toolbar.view.census.tooltip
br
View a summary of the snapshot’s contents by aggregating objects into groups
en-US
View a summary of the snapshot’s contents by aggregating objects into groups
Entity # all locales devtools • client • memory.properties
toolbar.view.dominators
br
Dominators
en-US
Dominators
Entity # all locales devtools • client • memory.properties
toolbar.view.dominators.tooltip
br
View the dominator tree and surface the largest structures in the snapshot
en-US
View the dominator tree and surface the largest structures in the snapshot
Entity # all locales devtools • client • memory.properties
toolbar.view.tooltip
br
Change the view of the snapshot
en-US
Change the view of the snapshot
Entity # all locales devtools • client • memory.properties
toolbar.view.treemap
br
Tree Map
en-US
Tree Map
Entity # all locales devtools • client • memory.properties
toolbar.view.treemap.tooltip
br
Visualize memory usage: larger blocks account for a larger percent of memory usage
en-US
Visualize memory usage: larger blocks account for a larger percent of memory usage
Entity # all locales devtools • client • memory.properties
toolbar.viewing-individuals
br
⁂ Viewing individuals in group
en-US
⁂ Viewing individuals in group
Entity # all locales devtools • client • memory.properties
tree-item.load-more
br
Load more
en-US
Load more
Entity # all locales devtools • client • memory.properties
tree-item.nofilename
br
(no filename available)
en-US
(no filename available)
Entity # all locales devtools • client • memory.properties
tree-item.nostack
br
(no stack available)
en-US
(no stack available)
Entity # all locales devtools • client • memory.properties
tree-item.percent2
br
%S%%
en-US
%S%%
Entity # all locales devtools • client • memory.properties
tree-item.root
br
(root)
en-US
(root)
Entity # all locales devtools • client • memory.properties
tree-item.rootlist
br
GC Roots
en-US
GC Roots
Entity # all locales devtools • client • memory.properties
tree-item.view-individuals.tooltip
br
View individual nodes in this group and their retaining paths
en-US
View individual nodes in this group and their retaining paths
Entity # all locales devtools • client • memory.properties
tree-map.node-count
br
count
en-US
count
Entity # all locales devtools • client • memory.properties
treeMapDisplays.coarseType.tooltip
br
Label objects by the broad categories they fit in
en-US
Label objects by the broad categories they fit in
Entity # all locales devtools • client • startup.properties
memory.label
br
Memory
en-US
Memory
Entity # all locales devtools • client • startup.properties
memory.panelLabel
br
Memory Panel
en-US
Memory Panel
Entity # all locales devtools • client • startup.properties
memory.tooltip
br
Memory
en-US
Memory
Entity # all locales dom • chrome • layout • printing.properties
PERR_OUT_OF_MEMORY
br
N'eus ket memor dieub a-walc'h evit moullañ.
en-US
There is not enough free memory to print.
Entity # all locales dom • chrome • nsWebBrowserPersist.properties
noMemory
br
N'eus ket memor a-walc'h evit peurechuiñ ar gwezh hoc'h eus azgoulennet.\n\nSerrit arloadoù zo ha klaskit en-dro.
en-US
There is not sufficient memory to complete the action you requested.\n\nQuit some applications and try again.
Entity # all locales security • manager • chrome • pipnss • nsserrors.properties
SEC_ERROR_NO_MEMORY
br
levraoueg diogelroez: c'hwitadenn war derannañ ar vemor.
en-US
security library: memory allocation failure.
Entity # all locales toolkit • toolkit • about • aboutPerformance.ftl
column-memory
br
Memor
en-US
Memory
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
about-processes-column-memory-resident
br
Memor
en-US
Memory
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
about-processes-total-memory-size-changed
br
{ NUMBER($total, maximumFractionDigits: 0) }{ $totalUnit }
en-US
{ NUMBER($total, maximumFractionDigits:0) }{ $totalUnit }
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
about-processes-total-memory-size-changed.title
br
Daskemm: { $deltaSign }{ NUMBER($delta, maximumFractionDigits: 0) }{ $deltaUnit }
en-US
Evolution: { $deltaSign }{ NUMBER($delta, maximumFractionDigits:0) }{ $deltaUnit }
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
about-processes-total-memory-size-no-change
br
{ NUMBER($total, maximumFractionDigits: 0) }{ $totalUnit }
en-US
{ NUMBER($total, maximumFractionDigits:0) }{ $totalUnit }
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-B
br
o
en-US
B
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-EB
br
Eo
en-US
EB
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-GB
br
Go
en-US
GB
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-KB
br
Ko
en-US
KB
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-MB
br
Mo
en-US
MB
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-PB
br
Po
en-US
PB
Entity # all locales toolkit • toolkit • about • aboutProcesses.ftl
memory-unit-TB
br
To
en-US
TB
Entity # all locales toolkit • toolkit • about • aboutSupport.ftl
app-basics-memory-size
br
Ment ar memor (RAM)
en-US
Memory Size (RAM)
Entity # all locales toolkit • toolkit • about • aboutSupport.ftl
app-basics-memory-use
br
Arver ar vemor
en-US
Memory Use
Entity # all locales toolkit • toolkit • about • aboutTelemetry.ftl
about-telemetry-memory-map-title
br
Kartenn ar vemor:
en-US
Memory map:
Entity # all locales toolkit • toolkit • neterror • nsserrors.ftl
sec-error-no-memory
br
levraoueg diogelroez: c'hwitadenn war derannañ ar vemor.
en-US
security library: memory allocation failure.
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